Science Fair Project Encyclopedia
Accumulate and fire
"Accumulate and fire" is a programming style in which the program sets a number of global variables or objects, then invokes subprograms or methods which operate on the globally set values.
This is considered problematic because:
- programmers can forget to set a value before invoking
- the state can change in a moment between setting and invoking, particularly when programming with threading.
Accumulate and fire is considered an example of an anti-pattern.
See also: Petri net
10-26-2009 08:16:03
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The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details


