Science Fair Project Encyclopedia
Category:Educational computer games
Educational games, as the name implies, attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game is impractical. Numerous subgenres exist, each for a different field (math games, typing games and so on).
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Articles in category "Educational computer games"
There are 21 articles in this category. Last updated: 06-02-2005 23:28:13
03-10-2013 05:06:04
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The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details


