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Cosmo's Cosmic Adventure

Cosmo's Cosmic Adventure is a video game programmed by Todd Replogle and published by Apogee Software in 1992. It is a two-dimensional side-scrolling platform shooter produced for the IBM PC platform, and features 16-color EGA graphics at 320x200 screen resolution. The game's technology at the time was comparable and in direct competition with that of Nintendo's Super Mario Brothers 3 for the NES, although Cosmo contained superior graphics capabilities in the form of three-layer masked horizontal parallax scrolling. This feature came at the cost of the game's frame rate, however.

The storyline, intended for smaller children, is about a little alien boy named "Cosmo" going on a wacky-go-lucky adventure to find his parents after an accident on their way to earth for Cosmo's Birthday Party at Disney World. There are 3 episodes in the game series by which you must navigate Cosmo through Either 11 or 10 alien-themed levels.


Contents

Story

Here's how the Story goes:

Tomorrow is Cosmo's birthday, and his parents are taking him to the one place in the Milky Way Galaxy that all kids would love to go to: Disney World!

Suddenly a blazing comet zooms toward their ship--leaving no time to change course...

BLAM!

The comet slams into the ship and forces Cosmo's dad to make an emergency landing on an uncharted planet.

While Cosmo's dad repairs the ship, Cosmo heads off to explore and have some fun.

Returning an hour later, Cosmo cannot find his mom or dad. Instead, he finds strange foot prints...

...Oh no! Has his family been taken away by a hungry alien creature to be eaten? Cosmo must rescue his parents before it's too late...!

Endings

In the End of CCA #1 (Cosmo's Cosmic Adventure) Cosmo unexpectedly gets swallowed by a large Alligator-like creature. The story continues in CCA #2 where Cosmo ends up in the creature's body and has to find a way out.

In the End of CCA #2 Cosmo finds the city where he thinks his parents might have been taken.

In the Final Episode, Cosmo finds his parents and has a great time at Disney World for his Birthday!

Enemies and Characters

  • Cosmo: The Main Character in the game that you control around the Levels
  • Eye Plant: The Pink stalk that has an Eye growing in place of a flower that is usually on the Ceiling or floor of a level
  • "Alien Dog": The Red Aliens that you encounter during your travels usually in habitable Levels. It hurts you by biting you. (These enemies do not have a real name and I have dubbed these and some of the other enemies by their appearance.)
  • "Parachuter": These Aliens usually fall from the sky sometimes taking you by surprise. If you touch it, it will knock one block off your health meter.
  • "Pea Shooter": These aliens have the look of a bird's head and shoot colorful bullets that look pretty but can hurt Cosmo and knock his Health Meter Down one block.
  • "Duckibug": The large Alien insects that usually fly during the 1st, second and third levels
  • "Little Blue Bird": The little bird that you come across in most of the levels that goes back and forth trying to peck at Cosmo.
  • "Pultonian Alien Trap" An Alien Plant that eats cosmo at the end of level 4 in the first Episode in order to move onto the next level.
  • Worm: a Pink slug-like alien that appears every so often from a box that is red with warning stripes (yellow and black) in the middle. It's Harmless until you step on it and touch the bubbling puddle it leaves behind.
  • Clam Plant: Just like the name suggests, this plant opens and closes every few seconds. Its Saliva contains a substance that can knock Cosmo's health down one bar.
  • Stone Statue Head: This head is easily Camouflauged in the spaces of the rock caves in level 5 of episode 1. If you get too close, it can fall on Cosmo and knock a bar off of his health meter.
  • Ghost: These Phantastic Phantasms appear only in Level 4 of Episode 1 and level 9 of Episode 2. Can hurt Cosmo.
  • Robot: Appears mostly in the levels of the series that have to do with electronics. Can Hurt Cosmo. ( Level 7, Ep.1 ; Level 5, Ep.2; level 6, Ep.3..... etc.)
  • Invisibots: Appear Throughout the Cosmo Series. They are only Discernable by the distortion of their invisibility. Can push and hurt Cosmo.
  • "Green Prune": These enemies look harmless until you turn your back.
  • Heart trap: This plant looks harmless too.... that is... unless you jump over it...
  • "Laser Legs": A robot with a High Energy laser beam shooting up.
  • Head Plant: A blue plant that grows out of walls and its head spits out a colorful bullet every so often. See "Pea Shooter"


  • Zonk:The blue alien that you see at the "One Moment..." Screen when you start the game and the alien that helped Cosmo's parents to safety as later shown in Episode Three.
  • Duke Nukem: (Easter Egg) Duke Nukem is found on Level 7, Episode 2 encased in a block of ice. There is no way to get him out! Or is there.......?

Items

  • Power Modules: These Colorful atom-shaped objects are Cosmo's Life Force. Anytime you have a health bar knocked out, collect one of these and it will restore one bar.
  • Bombs: These bombs can blow up just about anything that CAN be blown up.... Even Cosmo! What about Duke Nukem and that Block of Ice he is trapped in?
  • Stars: Does Twinkle Twinkle come to mind? Collect a enough of these and you will be whisked away to a Bonus Stage after you've completed the Level!
    • 25 Stars-49 Stars: Bonus Stage! ;
    • 50 stars- infinite: SUPER BONUS STAGE!!! (Nice Background too!)


  • Cheeseburger(YUM!): Cheese Burgers are a rare sight in the game! One of them is hidden in Level 5, Episode 1 behind a wall inside a USA Earth Satillite! There is another in Episode 3, Level 8, but a red door blocks your way. The only way to get it is to find a red switch, which is hidden among flames.
  • Another is given to you if you free Duke Nukem in Level 7, Episode 2!
  • Scooter: These little hovercraft things are also a rare sight in CCA! Some levels they're found in:
    • Level 3, Episode 1;
    • Level 7, Episode 1
  • Invincibility Shield Cube: This cube breaks open and provides an invincibility shield for Cosmo if he touches one.
  • Hint Globes: Magic Glass Globules that are held up by a harmless bolt of electricity that help Cosmo if he runs into one. On occasion you might run into one that will help you find some goodies, or will tell you about aspects of objects or the level. One of these in Level 8, Episode 1 and Level 5, Episode 2 makes up an error message saying "Out Of Order". One in Level 4, Episode 3 says that its being upgraded to a Class E 8029 Hint Globe

External Links

Last updated: 05-28-2005 21:30:36
10-26-2009 08:16:03
The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details
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