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Devet

Devet is a Puzzle game, invented by Jordan Tuzsuzov in 2002. The game has Software implementations as Computer puzzle game for various Computer platforms, Mobile phones and PDAs, as well as Board game variant.

Contents

Game rules

The goal of the game is to place as many elements as possible on the gaming board, which is a quad-grid 5x5 (the size may vary). There are 11 types of elements, which consist of full and partial (only 2 or 3 sides complete) squares.

The game starts with the maximal element (with four sides) in the center of the gaming board. Subsequent elements may be placed on the gaming board only if at least one side touches the side of an already-placed element.

If one or more sides of the just-placed element touches the gaming board border, the set of connected elements scrolls in the opposite direction, (or directions, if the element touches two borders). When this scrolling occurs, extra elements are erased from the element set.

The player can see both the element currently to be placed and the element which comes next. Every successfully placed element counts towards a player's score.

The game ends when the current element cannot be placed anywhere on the gaming board.

Game examples

Matching explanation :

image:Devet_rules00.png

Scrolling and element removal :

image:Devet_rules01.png

Game image

Version for a Mobile phone :

image:Devet.png

  • Even the sides of the squares are colored, "Devet" is a geometry-matching game.

External links

03-10-2013 05:06:04
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