Science Fair Project Encyclopedia
Donkey Kong Country Barrel Maze
Donkey Kong Country Barrel Maze was a Macromedia Shockwave game that was made avaliable on the Candystand.com website beginning in November of 2003. In the game, you steer a remote-controlled barrel through areas of Donkey Kong Island, collecting bananas and other items while avoiding pits and enemies. The goal of the game is to reach Donkey Kong at the end of each stage before time runs out, all the while building up a high score.
There were ten levels in DKCBM. You moved the remote-controlled barrel by a pressing combination of the arrow keys on your keyboard to move in the correct direction. The game started with five lives given to the player, and an extra life added with every 25,000 points earned. Among the items, or "pick-ups", in the game were:
- HOURGLASS: Adds 30 seconds to your time.
- BANANAS: Repairs damage to your barrel.
- GOLDEN BARREL: Awards 2000 points.
- SILVER BARREL: Awards 1000 points.
Among the enemies that scatter the landscape:
- BUZZARD: Flies above and tries to cause damage by dropping coconuts on your barrel. A form of the vulture enemies (Neckys ) from earlier DKC games.
- ENEMY BARREL: Chases your barrel and causes damage every time it hits you.
- BOULDER: Pursues your barrel in a straight line and causes damage if it hits you.
- VENUS FLY TRAP: Grows out of the ground and causes damage by biting your barrel.
Cranky Kong made a cameo on the title screen. Diddy Kong did as well, and a render of his also swung down whenever you completed a stage.
Donkey Kong Country Barrel Maze was the first Donkey Kong game avaliable as a free Internet game, as well as the first game with the Donkey Kong Country moniker not to be developed by Rareware. It was rated for Everyone by the ESRB.
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