Science Fair Project Encyclopedia
Godzilla: Destroy All Monsters Melee
| Godzilla: Destroy All Monsters Melee | |
| Developer: | Pipeworks Software, Inc. |
| Publisher: | Atari |
| Release date: | October 11, 2002 |
| Genre: | Fighting |
| Game modes: | Single player, multiplayer |
| ESRB rating: | Teen (T) |
| Platform: | GameCube |
| Media: | Various discs |
Godzilla: Destroy All Monsters Melee was a fighting video game released in 2002, created by Pipeworks Software, Inc. for the Nintendo GameCube and Microsoft Xbox. As one may gather from the title, the players can assume control of several giant monsters from the famed Godzilla film series. The plot, loose as it may be, involves an alien race known as the Vortaak (from the planet of the same name) invading the Earth and assuming control of the planet's monsters, sending them to attack cities across the globe. One monster (whoever the player chooses), however, breaks free from from the Vortaak 's control, and battles the other monsters. It was followed by Godzilla: Save the Earth in 2004.
Monsters
- Anguirus
- Destoroyah
- Gigan
- Godzilla 90s
- Godzilla 2000
- King Ghidorah
- Mechagodzilla 2
- Mechagodzilla 3 (Kiryu)
- Mecha-King Ghidorah
- Megalon
- Orga
- Rodan
- Mothra (unplayable)
- Hedorah (unplayable)
Arenas
- Tokyo
- Osaka
- London
- Seattle
- San Francisco
- Los Angeles
- Monster Island
- Mothership
- Vortaak Homeworld
- The Arena
10-26-2009 08:16:03
The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details
The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details


