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List of Forgotten Realms deities

The Forgotten Realms is a fictional world created by author and game designer Ed Greenwood for the Dungeons & Dragons role-playing game.

Contents

Over Power

  • Ao: Over Deity

Greater Powers

  • Akadi : Elemental Air, Air Elementalists, Movement, Speed, Flying creatures
  • Bane: Strife, Hatred, Tyranny
  • Chauntea : Agriculture, Plants cultivated by Humans, Farmers, Gardeners, Summer
  • Cyric: Murder, Strife, Lies, Intrigue, Deception, Illusion
  • Grumbar : Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths
  • Istishia : Elemental Water, Water Elementalists, Purification through Cleansing,Wetness
  • Kelemvor: Death, The Dead
  • Kossuth : Elemental Fire, Fire Elementalists, Purification through Fire
  • Lathander : Spring, Dawn, Birth, Renewal, Creativity, youth, Vitality, Self-Perfection, Athletics
  • Mystra: Magic, Spells, The Weave
  • Oghma : Knowledge, Invention, Inspiration, Bards
  • Shar: Dark, Night, Loss, Forgetfulness, Unrevealed Secrets, Caverns, Dungeons, The Underdark
  • Silvanus: Wild Nature, Druids
  • Sune : Beauty, Love, Passion
  • Talos : Storms, Destruction, rebellion, Conflagrations, Earth-Shakings, Vortices
  • Tempus : War, Battle, Warriors
  • Tyr : Justice

Intermediate Powers

  • Beshaba: Random mischief, Misfortune, Bad Luck, Accidents
  • Gond : Artifice, Craft, Construction, Smithwork
  • Helm: Guardians, Protectors, Protection
  • Ilmater : Endurance, Suffering, Martyrdom, Perseverance
  • Mielikki: Forest, Forest Creatures, Rangers, Dryads, Autumn
  • Selune: Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good Neutral Lycanthropes
  • Tymora : Good Fortune, Skill, Victory, Adventurers, Adventuring
  • Umberlee : Oceans, Currents, Waves, Sea Winds

Lesser Powers

  • Auril : Cold, Winter
  • Azuth : Wizards, Mages, Spellcasters in general.
  • Deneir : Glyphs, Images, Literature, Literacy, Scribes, Pictorial and Literary Art, Cartography
  • Eldath : Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves
  • Lliira : Joy, Happiness, Dance, Festivals, Carefree Celebration, Contentment, Release, Hospitality, Freedom/Liberty; From Waukeen - Trade, Money, Wealth
  • Loviatar : Pain, Hurt, Agony, Torment, Suffering, Torture
  • Malar : Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking
  • Mask: Thieves, Thievery, Shadows
  • Milil : Poetry, Song, Eloquence
  • Shaundakul : Travel, Exploration, Long Range traders, Miners, Caravans, WindGhosts
  • Talona: Disease, Poison
  • Torm : Duty, Loyalty, Obedience, Paladins
  • Waukeen : Trade, Money, Wealth

Demipowers

  • Finder: Rot, corruption, rebirth
  • Garagos : War
  • Gargauth : Betrayal
  • Gwaeron Windstrom : Tracking
  • Hoar : Revenge
  • Jergal : Scribe of the Doomed
  • Lurue : Talking beasts and intelligent creatures
  • Nobanion : Gulthmere woods
  • Red Knight : Strategy
  • Savras : Divination
  • Sharess : Lust, pleasure
  • Shiallia : Birth, forest creatures
  • Siamorphe : Nobiilty
  • Ulutiu: Arctic environments
  • Uthgar : Uthgardt beast cults
  • Valkur : Sailors
  • Velsharoon: Necromancy

Dead Powers

  • Amaunator : Bureacracy, Contracts, Law, Order, The Sun, Rulership.
  • Bhaal: Death, Especially violent or ritual death.
  • Ibrundul : Caverns, Dungeons, The Underdark, Skulks
  • Karsus : Hubris
  • Leira : Deception, Illusion
  • Moander : Rotting, death, Decat, Corruption
  • Myrkul : The Dead, Wasting, Decay, Corruption, Parasites, Old Age, Exhaustion, Dusk, Autumn
  • Tchazzar : Chessenta aka Tiamat
  • Iyachtu Xvim: Tyranny, Hatred


Beast Cults

  • The Blue Bear : Demonic cult
  • The Bright Sword : A Flying Sword
  • Cult of the Singing Skull : A Floating Talking Skull
  • The Great Wise Worm : A great DragonLike creature
  • Kazgoroth : The Beast of the Moonshae Isles
  • Lurue : Unicorns, Talking Animals & Intelligent Monsters
  • Nobanion : The Lion God and Guardian of the Wilds
  • Red Tiger : Hunters in the Coldwood
  • Tree Ghost : Forest Spirit of the High Forest
  • Cult of The Dragon : A Secret Society type Cult

Elven Powers

  • Corellon Larethian: Arts, Crafts, Music, War
  • Aerdrie Faenya : Air, Weather, Avians
  • Deep Sashelas : Creation, Knowledge, Beauty
  • Trishina : Love, Fidelity, The Young, Play
  • Solonor Thelandira : Archery, Hunting
  • Erevan Ilesere : Mischief, Change, Rogues
  • Fenmarel Mestarine : Feral Elves, Scapegoats
  • Hanali Celanil : Romantic Love, Beauty
  • Labelas Enoreth : Time, Longevity
  • Sehanine Moonbow : Mysticism, Dreams, Far Journeys, Death, Transcendence
  • Rillifane Rallathil : Woodlands, Nature, The Elven Forests, Wood Elves
  • Lolth aka Lloth : Spiders, Evil, Darkness, Rotting Death, Decay, Corruption
  • Eilistraee: Song, Dance, Swordwork, Hunting
  • Kiaransalee : Undead, Vengeance
  • Ghaunadaur : Oozes, Slimes, Jellies, Outcasts, Rebels, All things Subterranean
  • Vhaerun : Theivery, Territory

Dwarven Powers

  • Moradin : Creation, Smithing, Craftsmanship, War
  • Abbathor : Greed
  • Berronar Truesilver : Safety, Truth, Home, Healing
  • Clangeddin SilverBeard : Battle
  • Dugmaren Brightmantle : Scholarship, Discovery, Invention
  • Dumathoin : Mining, Shield Dwarves, Underground Exploration
  • Gorm Gultyn : Protection
  • Muamman Duathal : Wanderers, Expatriates
  • Haela Brightaxe : Adventurers, Luck, battle
  • Marthammor Duin : Shield Dwarfs
  • Thard Harr : Jungle Dwarves
  • Sharindlar : Healing, Mercy
  • Vergadain : Wealth, Luck
  • Ladugeur : Crafts, Protection
  • Diirinka : Savants, Cruelty, Knowledge
  • Diinkarazan : Vengeance

Halfling Powers

  • Yondalla : Protection, Fertility
  • Arvoreen : Protection, Vigilance, War
  • Brandobaris : Stealth, Thievery, Adventuring
  • Cyrrollalee : Friendship, Trust, Home
  • Sheela Peryroyal : Nature, Agriculture, Weather
  • Urogalan : Earth, Death

Gnome Powers

  • Garl Glittergold : Protection, Humor, Trickery, Gemcutting, Smithing
  • Baervan Wildwanderer : Forests, Travel, Nature
  • Baravar Cloakshadow : Illusions, Protection, Deception
  • Flandal Steelskin : Mining, Smithing, Fitness
  • Gaerdal Ironhand : Protection, Vigilance, Combat
  • Segojan Earthcaller : Earth, Nature
  • Nebulun : Inventions, Goodluck
  • Urdlen : Greed, Blood
  • Calladuran Smoothhands : Protection, Earth, Mining

Orc Powers

  • Gruumsh: War, Territory
  • Bahgtru : Strength, Combat
  • Ilneval : Warfare
  • Luthic : Fertility, Medicine, Servitude
  • Shargaas : Darkness, Thieves
  • Yurtrus : Death, Disease

Goblin Powers

  • Maglubiyet : War, Rulership
  • Khurgorbaeyag : Slavery, Oppression, Morale
  • Nomog-Geaya : War, Authority
  • Bagrivyek : Co-operation, Territory

Bugbear Powers

  • Hruggek : Violence Combat
  • Grankul : Hunting, Senses, Surprise
  • Skiggaret : Fear

Kobold Powers

  • Kurtlmak : War, Mining
  • Gaknulak : Protection, Stealth, Trickery, Traps

Other Goblinoid Powers

  • Kuraulyek : Urds
  • Meriadar : Patience, Meditation, Tolerance, Arts, and Crafts
  • Stalker : Hate, Death, Cold

Giant Powers

  • Grond Peaksmasher Annam : Knowledge, Fertility, Philosophy
  • Stronmaus : Sun, Sky, Weather, Joy
  • Hiatea : Nature, Agriculture, Hunting, Females, Children
  • Grolantor : Hunting, Combat
  • Iallanis : Love, Mercy, Beauty
  • Karantor : Deformity, Hatred, Beasts
  • Memnor : Pride, Mental Prowess, Control
  • Skoraeus : Stone Giants

Beholder Powers

  • Great Mother : Fertility, Tyranny
  • Gzemnid : Gases, Fogs, Obscurement, Deception

The Lost Gods

  • Ilsensine : Mental Dominion
  • Maanzecorian : Knowledge, Philosophy
  • Jubilex, The Dark God: Eternal Darkness, Cold, Decay, Enfeeblement, Paralysis

Interloper Powers

  • Baphomet : Minotaurs, Battle
  • Kostchtchie : Strength, Violence
  • Vaprak: Combat, Greed
  • Yeenoghu : Ghouls, Gnolls, Paralysis
  • Gorellik : Hunting, Hyenas, Hyenadons

Powers of Sea and Sky

  • Demogorgon : Ixixachitl, Energy Drains, Domination
  • Eadro : Locathah, Mermen
  • Jazirian : Community, Peace, Learning, Parenthood
  • Koriel : Learning, protection, Vigilance against Evil
  • Panzuriel : Murder, Confusion, Subversion
  • Persana : Tritons, Architecture
  • Quorlinn : Trickery, Disguise, Thievery
  • Remnis : Giant Eagles Sky, Service
  • Sekolah : Plunder, Hunting, Tyranny
  • Surminare : Selkies, Beauty, Peace
  • Syranita : Aarakocra, Protection, Watchfulness, Water Lion Stillsong

Myconid Powers

  • Psilofy : Community, Healing, Philosophy

Powers of the Scaly Folk

  • Blibdoolpoolp : Darkness, Insanity, Revenge
  • Laogzed : Eating
  • Merrshaulk : Poison, Somnolence
  • Parrafaire : Guardianship
  • Ramenos : Somolence, Intoxication, Decay
  • Semuanya : Survival, Propagation
  • SessInnek : Civilization, Domination
  • Shekinester : Varies with Apects. There are three Aspects Nagas

Dragon Powers

  • Asgorath
  • Zorquan
  • Xymor
  • Astilabor Haordmistress
  • Hlal the Jester

The Dark Powers

  • Cegilune : Larvae, Hags
  • Kanchelsis : Blood, Debauch, Vamprism
  • Mellifluer : Lichdom
  • Squerrik : Thievery, Disguise, Concealment
  • Balador : Werebears, Protection, Fraternity
  • Ferrix : Play, Curiosity, Hunting
  • Daragor : Marauding Beast, Bloodlusts, Pain
  • Eshabala : Vanity, Charm, Greed, Cunning

Faerie Powers

  • Titania : Faerie Folk and Realms, Friendship
  • Oberon : Nature, Wild Places, Animals
  • Caolmhin : Food, Shy Friendship
  • Damh : Dance Songs, Celebrations
  • Eachthighern : Healing, Loyalty, Protection
  • Emmantiensien : Treants, Trees
  • Fionnghuala : Swanmays, Communications, Sorority
  • Nathair Sgiathach : Mischief, Pranks
  • Skerrit : Community, Natural Balances
  • Squelaiche : Trickery, Illusions
  • Verenestra : Female Faeries, Charm, Beauty
  • Queen of Air and Darkness : Darkness, Murder, Illusions

See also

10-26-2009 08:16:03
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