Science Fair Project Encyclopedia
List of Forgotten Realms deities
The Forgotten Realms is a fictional world created by author and game designer Ed Greenwood for the Dungeons & Dragons role-playing game.
| Contents |
Over Power
- Ao: Over Deity
Greater Powers
- Akadi : Elemental Air, Air Elementalists, Movement, Speed, Flying creatures
- Bane: Strife, Hatred, Tyranny
- Chauntea : Agriculture, Plants cultivated by Humans, Farmers, Gardeners, Summer
- Cyric: Murder, Strife, Lies, Intrigue, Deception, Illusion
- Grumbar : Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths
- Istishia : Elemental Water, Water Elementalists, Purification through Cleansing,Wetness
- Kelemvor: Death, The Dead
- Kossuth : Elemental Fire, Fire Elementalists, Purification through Fire
- Lathander : Spring, Dawn, Birth, Renewal, Creativity, youth, Vitality, Self-Perfection, Athletics
- Mystra: Magic, Spells, The Weave
- Oghma : Knowledge, Invention, Inspiration, Bards
- Shar: Dark, Night, Loss, Forgetfulness, Unrevealed Secrets, Caverns, Dungeons, The Underdark
- Silvanus: Wild Nature, Druids
- Sune : Beauty, Love, Passion
- Talos : Storms, Destruction, rebellion, Conflagrations, Earth-Shakings, Vortices
- Tempus : War, Battle, Warriors
- Tyr : Justice
Intermediate Powers
- Beshaba: Random mischief, Misfortune, Bad Luck, Accidents
- Gond : Artifice, Craft, Construction, Smithwork
- Helm: Guardians, Protectors, Protection
- Ilmater : Endurance, Suffering, Martyrdom, Perseverance
- Mielikki: Forest, Forest Creatures, Rangers, Dryads, Autumn
- Selune: Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good Neutral Lycanthropes
- Tymora : Good Fortune, Skill, Victory, Adventurers, Adventuring
- Umberlee : Oceans, Currents, Waves, Sea Winds
Lesser Powers
- Auril : Cold, Winter
- Azuth : Wizards, Mages, Spellcasters in general.
- Deneir : Glyphs, Images, Literature, Literacy, Scribes, Pictorial and Literary Art, Cartography
- Eldath : Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves
- Lliira : Joy, Happiness, Dance, Festivals, Carefree Celebration, Contentment, Release, Hospitality, Freedom/Liberty; From Waukeen - Trade, Money, Wealth
- Loviatar : Pain, Hurt, Agony, Torment, Suffering, Torture
- Malar : Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking
- Mask: Thieves, Thievery, Shadows
- Milil : Poetry, Song, Eloquence
- Shaundakul : Travel, Exploration, Long Range traders, Miners, Caravans, WindGhosts
- Talona: Disease, Poison
- Torm : Duty, Loyalty, Obedience, Paladins
- Waukeen : Trade, Money, Wealth
Demipowers
- Finder: Rot, corruption, rebirth
- Garagos : War
- Gargauth : Betrayal
- Gwaeron Windstrom : Tracking
- Hoar : Revenge
- Jergal : Scribe of the Doomed
- Lurue : Talking beasts and intelligent creatures
- Nobanion : Gulthmere woods
- Red Knight : Strategy
- Savras : Divination
- Sharess : Lust, pleasure
- Shiallia : Birth, forest creatures
- Siamorphe : Nobiilty
- Ulutiu: Arctic environments
- Uthgar : Uthgardt beast cults
- Valkur : Sailors
- Velsharoon: Necromancy
Dead Powers
- Amaunator : Bureacracy, Contracts, Law, Order, The Sun, Rulership.
- Bhaal: Death, Especially violent or ritual death.
- Ibrundul : Caverns, Dungeons, The Underdark, Skulks
- Karsus : Hubris
- Leira : Deception, Illusion
- Moander : Rotting, death, Decat, Corruption
- Myrkul : The Dead, Wasting, Decay, Corruption, Parasites, Old Age, Exhaustion, Dusk, Autumn
- Tchazzar : Chessenta aka Tiamat
- Iyachtu Xvim: Tyranny, Hatred
Beast Cults
- The Blue Bear : Demonic cult
- The Bright Sword : A Flying Sword
- Cult of the Singing Skull : A Floating Talking Skull
- The Great Wise Worm : A great DragonLike creature
- Kazgoroth : The Beast of the Moonshae Isles
- Lurue : Unicorns, Talking Animals & Intelligent Monsters
- Nobanion : The Lion God and Guardian of the Wilds
- Red Tiger : Hunters in the Coldwood
- Tree Ghost : Forest Spirit of the High Forest
- Cult of The Dragon : A Secret Society type Cult
Elven Powers
- Corellon Larethian: Arts, Crafts, Music, War
- Aerdrie Faenya : Air, Weather, Avians
- Deep Sashelas : Creation, Knowledge, Beauty
- Trishina : Love, Fidelity, The Young, Play
- Solonor Thelandira : Archery, Hunting
- Erevan Ilesere : Mischief, Change, Rogues
- Fenmarel Mestarine : Feral Elves, Scapegoats
- Hanali Celanil : Romantic Love, Beauty
- Labelas Enoreth : Time, Longevity
- Sehanine Moonbow : Mysticism, Dreams, Far Journeys, Death, Transcendence
- Rillifane Rallathil : Woodlands, Nature, The Elven Forests, Wood Elves
- Lolth aka Lloth : Spiders, Evil, Darkness, Rotting Death, Decay, Corruption
- Eilistraee: Song, Dance, Swordwork, Hunting
- Kiaransalee : Undead, Vengeance
- Ghaunadaur : Oozes, Slimes, Jellies, Outcasts, Rebels, All things Subterranean
- Vhaerun : Theivery, Territory
Dwarven Powers
- Moradin : Creation, Smithing, Craftsmanship, War
- Abbathor : Greed
- Berronar Truesilver : Safety, Truth, Home, Healing
- Clangeddin SilverBeard : Battle
- Dugmaren Brightmantle : Scholarship, Discovery, Invention
- Dumathoin : Mining, Shield Dwarves, Underground Exploration
- Gorm Gultyn : Protection
- Muamman Duathal : Wanderers, Expatriates
- Haela Brightaxe : Adventurers, Luck, battle
- Marthammor Duin : Shield Dwarfs
- Thard Harr : Jungle Dwarves
- Sharindlar : Healing, Mercy
- Vergadain : Wealth, Luck
- Ladugeur : Crafts, Protection
- Diirinka : Savants, Cruelty, Knowledge
- Diinkarazan : Vengeance
Halfling Powers
- Yondalla : Protection, Fertility
- Arvoreen : Protection, Vigilance, War
- Brandobaris : Stealth, Thievery, Adventuring
- Cyrrollalee : Friendship, Trust, Home
- Sheela Peryroyal : Nature, Agriculture, Weather
- Urogalan : Earth, Death
Gnome Powers
- Garl Glittergold : Protection, Humor, Trickery, Gemcutting, Smithing
- Baervan Wildwanderer : Forests, Travel, Nature
- Baravar Cloakshadow : Illusions, Protection, Deception
- Flandal Steelskin : Mining, Smithing, Fitness
- Gaerdal Ironhand : Protection, Vigilance, Combat
- Segojan Earthcaller : Earth, Nature
- Nebulun : Inventions, Goodluck
- Urdlen : Greed, Blood
- Calladuran Smoothhands : Protection, Earth, Mining
Orc Powers
- Gruumsh: War, Territory
- Bahgtru : Strength, Combat
- Ilneval : Warfare
- Luthic : Fertility, Medicine, Servitude
- Shargaas : Darkness, Thieves
- Yurtrus : Death, Disease
Goblin Powers
- Maglubiyet : War, Rulership
- Khurgorbaeyag : Slavery, Oppression, Morale
- Nomog-Geaya : War, Authority
- Bagrivyek : Co-operation, Territory
Bugbear Powers
- Hruggek : Violence Combat
- Grankul : Hunting, Senses, Surprise
- Skiggaret : Fear
Kobold Powers
- Kurtlmak : War, Mining
- Gaknulak : Protection, Stealth, Trickery, Traps
Other Goblinoid Powers
- Kuraulyek : Urds
- Meriadar : Patience, Meditation, Tolerance, Arts, and Crafts
- Stalker : Hate, Death, Cold
Giant Powers
- Grond Peaksmasher Annam : Knowledge, Fertility, Philosophy
- Stronmaus : Sun, Sky, Weather, Joy
- Hiatea : Nature, Agriculture, Hunting, Females, Children
- Grolantor : Hunting, Combat
- Iallanis : Love, Mercy, Beauty
- Karantor : Deformity, Hatred, Beasts
- Memnor : Pride, Mental Prowess, Control
- Skoraeus : Stone Giants
Beholder Powers
- Great Mother : Fertility, Tyranny
- Gzemnid : Gases, Fogs, Obscurement, Deception
The Lost Gods
- Ilsensine : Mental Dominion
- Maanzecorian : Knowledge, Philosophy
- Jubilex, The Dark God: Eternal Darkness, Cold, Decay, Enfeeblement, Paralysis
Interloper Powers
- Baphomet : Minotaurs, Battle
- Kostchtchie : Strength, Violence
- Vaprak: Combat, Greed
- Yeenoghu : Ghouls, Gnolls, Paralysis
- Gorellik : Hunting, Hyenas, Hyenadons
Powers of Sea and Sky
- Demogorgon : Ixixachitl, Energy Drains, Domination
- Eadro : Locathah, Mermen
- Jazirian : Community, Peace, Learning, Parenthood
- Koriel : Learning, protection, Vigilance against Evil
- Panzuriel : Murder, Confusion, Subversion
- Persana : Tritons, Architecture
- Quorlinn : Trickery, Disguise, Thievery
- Remnis : Giant Eagles Sky, Service
- Sekolah : Plunder, Hunting, Tyranny
- Surminare : Selkies, Beauty, Peace
- Syranita : Aarakocra, Protection, Watchfulness, Water Lion Stillsong
Myconid Powers
- Psilofy : Community, Healing, Philosophy
Powers of the Scaly Folk
- Blibdoolpoolp : Darkness, Insanity, Revenge
- Laogzed : Eating
- Merrshaulk : Poison, Somnolence
- Parrafaire : Guardianship
- Ramenos : Somolence, Intoxication, Decay
- Semuanya : Survival, Propagation
- SessInnek : Civilization, Domination
- Shekinester : Varies with Apects. There are three Aspects Nagas
Dragon Powers
- Asgorath
- Zorquan
- Xymor
- Astilabor Haordmistress
- Hlal the Jester
The Dark Powers
- Cegilune : Larvae, Hags
- Kanchelsis : Blood, Debauch, Vamprism
- Mellifluer : Lichdom
- Squerrik : Thievery, Disguise, Concealment
- Balador : Werebears, Protection, Fraternity
- Ferrix : Play, Curiosity, Hunting
- Daragor : Marauding Beast, Bloodlusts, Pain
- Eshabala : Vanity, Charm, Greed, Cunning
Faerie Powers
- Titania : Faerie Folk and Realms, Friendship
- Oberon : Nature, Wild Places, Animals
- Caolmhin : Food, Shy Friendship
- Damh : Dance Songs, Celebrations
- Eachthighern : Healing, Loyalty, Protection
- Emmantiensien : Treants, Trees
- Fionnghuala : Swanmays, Communications, Sorority
- Nathair Sgiathach : Mischief, Pranks
- Skerrit : Community, Natural Balances
- Squelaiche : Trickery, Illusions
- Verenestra : Female Faeries, Charm, Beauty
- Queen of Air and Darkness : Darkness, Murder, Illusions
See also
10-26-2009 08:16:03
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The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details


