Science Fair Project Encyclopedia
Multiplayer BattleTech 3025
Multiplayer BattleTech: 3025 was a PC game that was developed a year or two after the release of MechWarrior 4 by Microsoft. IT was released in 2004 and suddenly removed from the net with little explanation.
Multiplayer BattleTech: 3025 is the third online incarnation of the Battletech series. The first, was , available on the GEnie game service. It's successor was Mutliplayer Battletech: Solaris (Also known as MPBT : SVGA). In Battletech fiction, Solaris is a gaming world, where Mechwarriors compete for money and noteriety, and the honor of their houses and stables (units). After the developer, Kesmai Studios was purchased by Electronic Arts, the oft-cancelled MPBT: 3025 project was revived.
The game concept was fairly straightfoward. Connect to a MMOG-style server, pick a planet, and descend to the surface to enjoy a 4 vs 4 matchup with the enemy. As battles were won and lost, planets were won and lost, shifting the borders of the various factions in the Inner Sphere. Graphically superior to MechWarrior 4 , as well as sticking far more closely to the original BattleTech rules(in terms of damage, how weapons worked, and a variety of other details) than the MechWarrior series does, MPBT was something special.
Gameplay tended to be fast and furious, with Battle Mechs dealing out far more damage to opponents than their MechWarrior 4 counterparts were able, resulting in brutal matches that left 'mechs broken and smoking on the ground, often within 30 seconds of the initial engagement. The controls in MPBT3025 led to greater manueverability than that offered in Microsoft's MechWarrior series, making it easier to avoid incoming fire by dodging or twisting out of the path of projectiles.
One day, the game was shut down. Information on it is extremely scarce and difficult to find. Presumibly, the disappearance of MPBT:3025 was due to some legal issues involving Electronic Arts and Microsoft, though this is only conjecture.
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