Science Fair Project Encyclopedia
Neo-Geo 64
Neo-Geo 64 was a video game system created by SNK. It followed in the footsteps of the Neo-Geo series but featured 3D graphics.
Named the "Hyper Neo-Geo 64", SNK released this as a motherboard for arcades. SNK released this in order to catch up with other companies in 3D gaming. Released in 1997, the Hyper Neo-Geo 64 used custom 64-bit RISC processer, 4 megabytes of program memory, 64 megabytes of 3D and texture, and 128 megabytes of memory for 2D characters and backgrounds. Though this sounds pretty good, it was out-dated compared to what companies, such as Namco and Sega, offered in arcade processors. Only seven games were made for the Hyper Neo-Geo 64 in the two years of its lifespan.
Last updated: 05-07-2005 19:27:37
10-26-2009 08:16:03
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The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details


