Science Fair Projects Ideas - Sony Computer Entertainment

All Science Fair Projects

      

Science Fair Project Encyclopedia for Schools!

  Search    Browse    Forum  Coach    Links    Editor    Help    Tell-a-Friend    Encyclopedia    Dictionary     

Science Fair Project Encyclopedia

For information on any area of science that interests you,
enter a keyword (eg. scientific method, molecule, cloud, carbohydrate etc.).
Or else, you can start by choosing any of the categories below.

Sony Computer Entertainment

Sony Computer Entertainment Inc. (SCEI) is a subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan. SCEI handles the research and development, production, and sales of hardware and software for their high-selling PlayStation line of handheld and video game consoles. SCEI is also a developer and publisher of video games for their systems.

The president and CEO of SCEI is Ken Kutaragi, who is widely acknowledged as the creator of the PlayStation. SCEI is comprised of several subsidiaries covering the company's biggest markets: America, Europe, Japan, and Korea.

Contents

Consoles

PlayStation

Main article: PlayStation

Sony's first foray into the video game market, the PlayStation (formerly PSX, currently called PSOne), was initially set to be an add-on for Nintendo's Super Nintendo Entertainment System and Super Famicom video game consoles as an answer to Sega's Sega CD. When the prospect of releasing the system as an add-on dissolved, Sony transformed it into the PlayStation video game console. The PlayStation was released in Japan on December 3, 1994 and later in North America on September 9, 1995. The system was widely popular and quickly became the #1 selling video game console worldwide.

PlayStation 2

Main articles: PlayStation 2, PSX

Sony's second generation console, the PlayStation 2 or PS2 was released in Japan on March 4, 2000 and later in North America on October 26, 2000. The PS2 is powered by a proprietary CPU, called the Emotion Engine and is the first video game console to have DVD playback functionality. Another feature of the PS2 was its ability to be stood up vertically in addition to sitting horizontally like previous systems. Given the design of the hardware, game developers complained that the PlayStation 2 was too hard to develop for. Nevertheless, the PlayStation 2 sold more systems and more video games than its rivals, the Nintendo GameCube and Microsoft's Xbox. In December 2003 Sony upgraded the PlayStation 2 adding DVD burning abilities, a hard drive, and DVR functionality. The upgraded system was renamed the PSX (the former name of the PlayStation).

PlayStation 3

Main article: PlayStation 3

The PlayStation 3 is the tentative name for Sony's next-generation video game console due sometime in 2005 or 2006. The system is expected to be unveiled at the 2005 event alongside Nintendo's Project Revolution and Microsoft's Xbox Next (Xenon).

Handhelds

PlayStation Portable

Main article: PlayStation Portable

After a successful run in the console market with both the PlayStation and the PlayStation 2, Sony moved into the handheld market. On May 11, 2004 Sony officially unveiled the PlayStation Portable or PSP during a press conference at . The PlayStation Portable is intended as an entertainment platform and is currently positioned to play videogames, video content, and digital audio, as well as displaying digital photos. Instead of using traditional cartridges, the PSP uses a proprietary disc medium called the Universal Media Disc or UMD. The system also uses Sony's memory stick for game saves and for the transfer of content to and from the PSP. The PlayStation Portable was released in Japan on December 14, 2004 and was released in the United States on March 24, 2005.


Games Franchises

Structure

External links

03-10-2013 05:06:04
The contents of this article is licensed from www.wikipedia.org under the GNU Free Documentation License. Click here to see the transparent copy and copyright details
Science kits, science lessons, science toys, maths toys, hobby kits, science games and books - these are some of many products that can help give your kid an edge in their science fair projects, and develop a tremendous interest in the study of science. When shopping for a science kit or other supplies, make sure that you carefully review the features and quality of the products. Compare prices by going to several online stores. Read product reviews online or refer to magazines.

Start by looking for your science kit review or science toy review. Compare prices but remember, Price $ is not everything. Quality does matter.
Science Fair Coach
What do science fair judges look out for?
ScienceHound
Science Fair Projects for students of all ages
All Science Fair Projects.com Site
All Science Fair Projects Homepage
Search | Browse | Links | From-our-Editor | Books | Help | Contact | Privacy | Disclaimer | Copyright Notice