Science Fair Project Encyclopedia
Strategy (game theory)
A strategy in game theory is a sequence of activities and reactions, that fully determine an agents bahaviour in a game or a business situation. The mathematically precise description of behaviour is connected to computer programming and algorithms.
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Examples of strategies
Tit for Tat
Strategies in game theory are of essential importance, since the prisoners dilemma was shown never to lead to cooperation unless multiperiod strategies are considered. A highly effective strategy is "Tit for Tat". It was found in a programming contest, with several algorithms competing for the highest utility score.
Roulette
There is a variety of betting strategies and tactics in the Roulette game. The most famous strategy is the doubling strategy:
- Set 1€
- If you lose: double your bet
- Repeat 2. until you have a profit
Hedging
Hegding is a strategy for financial investments, that searches for the lowest risk or optimal risk to performance ratio. Some kind of hedges are uniquely determined from simple parameters. The Black-Scholes equation demonstrates how a continuous stock buy and selling strategy can replicate an option without risk.
Mathematical tools
Theta calculus
Theta calculus is a mathematical frame work for the definition of strategies, processes and contracts. It is based on the foundations of operator theory and suggests a chronological notation of activities. All kinds of strategies and multiperiod games can be captured in terms of quantitative implications by a vocabulary of three elementary operators: waiting, transacting and deciding.
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