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Timeline of CGI in movies

Pioneering uses of computer-generated imagery in film and television:

Film Year Notes Sample image
Westworld 1973 First use of 2D computer digitized images as part of a feature film (infrared point of view of Gunslinger robot in Westworld).
Futureworld 1976 First use of 3D computer graphics for animated hand and face. Used 2D digital compositing to materialize characters over a background.
Star Wars 1977 First use of 3D vector graphics for the trench run briefing sequence.
Superman 1978 First CGI film titles.
Alien 1979 Used raster wireframe rendering for navigation monitors in the landing sequence.
The Black Hole 1979 Disney uses CGI for the opening titles.
Looker 1981 First CGI human character, Cindy. First use of shaded 3D CGI as we think of it today.
Star Trek II: The Wrath of Khan 1982 ILM computer graphics division develops "Genesis effect".
Tron 1982 Extensive use of 3D CGI including the famous Light Cycle sequence.
2010: The Year We Make Contact 1984 CGI was used to create thousands of monoliths for the end sequence.
The Last Starfighter 1984 Uses CGI for all spaceship shots, replacing traditional models. First use of 'integrated CGI' where the effects are supposed to represent real world objects.
The Adventures of Andre and Wally B 1984 Lucasfilm's computer animation division creates an all-CGI animated short. The first CGI animation with motion blur effects.
Lensman (SF Shinseiki Lensman) 1984 First anime to use CGI.
Young Sherlock Holmes 1985 Lucasfilm creates the first photorealistic CGI character, 'stained glass knight'.
The Great Mouse Detective 1986 First major use of computer animation in an animated film, the depiction of Big Ben's gears.
Luxo Jr 1986 Pixar's first fully 3D animated short film. First use of shadows in CGI. First CGI film to be nominated for an Academy award.
Max Headroom 1987 Computer-mediated live action figure.
Willow 1988 Uses morphing in a feature film.
The Abyss 1989 First 3D digital water effect.
Indiana Jones and the Last Crusade 1989 First all-digital composite.
Total Recall 1990 Use of motion capture for CGI characters. (More information is needed.)
Die Hard 2: Die Harder 1990 First digitally-manipulated matte painting.
Terminator 2 1991 First realistic human movements on a CG character.
Lawnmower Man 1992
Death Becomes Her 1992 First human skin CG software.
Jurassic Park 1993 First photorealistic CG characters.
Babylon 5 1993 First television series to use CGI as the primary method for its visual effects. First TV use of virtual sets.
The Flintstones 1994 First digital fur.
ReBoot 1994 First computer animated television series.
Waterworld 1995 First realistic CG water.
Casper 1995 First CGI lead character (preceded Toy Story by six months). First CGI characters to interact realistically with live actors.
Toy Story 1995 First CGI feature-length animation.
Final Fantasy: The Spirits Within 2001 First realistic feature-length CGI movie.
The Lord of the Rings: The Two Towers (movie) 2002 First use of AI for digital actors (using the Massive software developed by Weta Workshop).
The Matrix Reloaded 2003 The Burly Brawl - the first use of Universal Capture , 3D recording of actor's performance, its editing and rendering.
The Matrix Revolutions 2003 Superpunch - the first realistic close-up of detailed facial deformation on a synthetic human.
Sky Captain and the World of Tomorrow 2004 First movie with all-CGI backgrounds and live actors.
The Polar Express 2004 First CGI movie that used performance capture for all actors.

External links

09-23-2007 01:00:40
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